This series from Syfy continues the Stargate legacy. A group of diverse humans are marooned on an ancient starship billions of lightyears from home, exploring strange new worlds their ship stops at. Graced by the presence of the always excellent Robert Carlyle, it debuted with high numbers on the Syfy Network.
Reviews will first be displayed at SFScope.com.
SEASON ONE
Air (Parts 1 & 2) - Series pilot. After an attack on a research base, the survivors pass through a Stargate and find themselves on a derelict ancient starship with a failing life support system. Airdate 2 October 2009.
Air (Part 3) - An away team visits a nearby planet hoping to find resources to stave off disaster on the ancient starship. Airdate 9 October 2009.
Darkness - With power reserves at a critical low, the crew makes a last-ditch attempt to find a habitable planet, and Eli records the last wishes of the passengers. Airdate 16 October 2009.
Light - The ancient spaceship is on a collision course with a star; can the crew manage to steer away in time? Airdate 23 October 2009.
Water - Now the crew is running out of water. How fortunate, then, that Destiny finds them an ice planet. Airdate 30 October 2009.
Earth - Using the communication stones, the Earth task force insists on conducting an experiment on Destiny that Rush thinks will endanger the ship. Airdate 6 November 2009
Time - When an away team finds a kino which has recorded their own deaths, the crew of Destiny must race against time to figure out a time loop and cure a deadly epidemic. Airdate 13 November 2009
Life - Searchers on Destiny find a "learning chair" similar to one once found by O'Neill in Antarctica; meanwhile various members of the crew use the communications stones to "visit" back on Earth. Airdate 20 November 2009
Justice - A crew member is found dead in his quarters, and the ensuing investigation breaks open long-simmering feuds among the crew.
Space - For the first time, the Destiny encounters aliens--and they're hostile. As if that's not enough, the hostility between Rush and Young threatens the stability of the crew. Airdate 2 April 2010.
Divided - Open mutiny breaks out on the Destiny, pitting civilians against the military, just as the aliens open fire on them again. Airdate 9 April 2010.
Faith - Finding a very Earth-like planet brings simmering conflicts among the crew into the open--should they abandon the ship and colonize the planet, or risk their lives by returning to space? Airdate 16 April 2010
Human - Defying Young, Rush sits in the learning chair aboard Destiny, risking his life to find a way to control the ship. Meanwhile, an away team may be stranded as Destiny jumps to FTL. Airdate 23 April 2010
Lost - The trapped away team tries to escape some alien tunnels, while Rush and Young try to find them before Destiny leaves the galaxy. Airdate 30 April 2010
Sabotage - To fix Destiny, Rush uses the communication stones to bring aboard a former student of his, reviving some old memories. Airdate 7 May 2010
Pain - Nightmares and hallucinations plague the crew, and TJ launches an investigation to find out the source. Airdate 14 May 2010
Subversion - Airdate 21 May 2010
Incursion: Part 1 - Airdate 4 June 2010
Incursion: Part 2 - Airdate 11 June 2010